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Unreal Engine Generative AI Support Plugin

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This project aims to build a long-term support (LTS) plugin for various cutting-edge LLM/GenAI models, MCP UE5 server & foster a community around it. It currently includes OpenAI's GPT4o/GPT4o-mini, DeepseekR1 for Unreal Engine 5.1 or higher, with plans to add Claude Sonnet 3.7, Gemini, Grok 3 & realtime APIs soon.

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更新时间:2025-03-16 16:39:52

Unreal Engine Generative AI Support Plugin的信息

What is unrealgenaisupport

UnrealGenAISupport is a plugin designed for Unreal Engine, providing long-term support for various cutting-edge large language models (LLM) and generative AI (GenAI) models. It enables seamless integration of AI capabilities into game development, enhancing interactive elements like NPC behavior and dynamic content generation.

How to use unrealgenaisupport

To use UnrealGenAISupport, add the plugin as a submodule to your Unreal Engine project, configure the necessary API keys, and enable it within the Unreal Editor. Detailed setup instructions are available in the plugin documentation.

Key features of unrealgenaisupport

  • Supports multiple AI models, including OpenAI's GPT-4o and Deepseek R1.
  • Integration with Model Control Protocol (MCP) for enhanced functionality.
  • Provides Blueprint and C++ support for easy implementation.
  • Secure API key management for safer interactions.
  • Cross-platform compatibility ensures integration across various Unreal Engine-supported platforms.

Use cases of unrealgenaisupport

  • Enhancing NPC behavior with AI-driven dialogues.
  • Generating dynamic game content using generative AI models.
  • Implementing real-time AI responses in interactive experiences.

FAQ from unrealgenaisupport

- **Is the plugin ready for production use?** - No, the plugin is currently under development and not ready for production use. - **What AI models are currently supported?** - The plugin currently supports OpenAI's GPT-4o, GPT-4o-mini, and Deepseek R1, with plans to add more models soon. - **How do I set up the API keys?** - API keys can be set as environment variables in your system, and detailed instructions are provided in the documentation.

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